
II}T
g(ςg̏p), _~[
i, i
G[[̂䂤(),   Flair.wav
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T (ۂہ[I ۂہ[I) Œ;_
			͉] Animal\EFFECT_Pigeon01.bmp Bird(3).wav
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T "ʂII" Œ;_
			ό` Anime\Animal\EFFECT_Hiyoko01.bmp;_
			X[p[_Cu Piyopiyo.wav;uԕό`
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T "΂΂΂΁c" Œ;_
			H;_
			X[p[^bN  Bird(2).wav;uԕό`
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T "xlbpA\hbvI `II" Œ;_
			ό` Anime\Creature\EFFECT_JackOLantern01.bmp;_
			X[p[_Cu;uԕό`
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T "tAAAAAAA@@c" Œ;_
			@퓬Aj_d Sharara.wav Ώۃjbghc
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T "t@AAAAA@@c" Œ;_
			o Ώۃjbghc
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T "Vr_`b" Œ;_
			
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T "nCbII" Œ;_
			@퓬Aj_򖗖  Splash.wav Ώۃjbghc
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T "ꂪVZAwoϏ`xI" Œ;_
			g Inori.wav
G[[̂䂤(U), ~E@ c  Charge(Long).wav;_
			b Ԓ}T "̖AwāĂBoyxI" Œ;_
			g Sharara.wav
G[[̂䂤(),   Glass.wav
ZNV[R}h[, X[p[p` 
ZNV[R}h[(), X[p[p`  Explode.wav; Crash.wav

